10 Best Easter Eggs Hidden In Red Dead Redemption 2

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10 Best Easter Eggs Hidden In Red Dead Redemption 2

If you’ve made it this far and still have every intention of pre-ordering _ Red Dead Redemption 2 _ , that is totally fair. This is merely an attempt to offer up some suggestions to – at the very least – temper expectations. One final thought for those debating whether or not to pre-order _ Red Dead Redemption 2 _ : Maybe just wait to submit that pre-order until more details are released. It is easy to be excited about such a highly-anticipated title, but we are sure to hear more news surrounding the details of the game as its October release date approaches, ideally including pre-order bonuses. It is rare for games (and retailers) to not include some sort or pre-order bonus, especially those with online experiences. If you are planning on pre-ordering _ Red Dead Redemption 2 _ , at least try and get yourself something exclus

The year is 1911. John Marshton was once a dangerous outlaw but has left that life behind to pursue the simple pleasures of being a family man. John is enjoying his new life until the Bureau of Investigation visits him to work out a deal with him and take his wife and kid into custody for leverage. As a former outlaw, John is facing some serious penalties for his past but the FBI is willing to cut him a break if he brings his former gang members to justice. John agrees to these terms, not like he has much choice, and travels to Fort Mercer to confront his former rappy, Bill Williamson. Things go horribly wrong and instead of bringing anyone to justice, John is shot and left for dead, only to end up in the care of Bonnie MacFarlane.

What adds to the wariness is the fact that Rockstar – a Take-Two Interactive subsidiary – had originally intended on releasing DLC for _ GTA V’s _ story mode, which never actually came to fruition. Then, when asked about the planned release of the DLC during a 2015 earnings call, Take-Two CEO Strauss Zelnick stated that story-based DLC was never discussed. In 2017, Rockstar finally shed some light on the lack of story-mode DLC, when Director of Design, Imran Sarwar, stated that, “it was not really a conscious decision, it’s just what happened.” Sarwar went on to state, “At Rockstar, we will always have bandwidth issues because we are perfectionists and to make huge complex games takes a lot of time and resources. Not everything is always possible, but we still love single-player Open World games missions-world games more than anything.” The latter sentence gives some hope that _ Red Dead Redemption 2 _ will receive the attention and treatment that it rightfully deserves, but while any game is in development, the mention of studio “bandwidth issues” is sure to send shivers down gamers’ spi

Perhaps the most defining characteristic of the Wild West is the vast amounts of wildlife that call it home. Red Dead Redemption did a great job of introducing this by giving players the opportunity to hunt (or get hunted by) animals like bears, coyotes, and wild boars. It would be amazing to see Rockstar expand upon this feature. Imagine the player not only being to able to bait a falcon, but then be able to train it and help the player hunt and explore. Maybe the player could also break in unorthodox animals to ride, like a moose or buffalo. Or instead of just coming across a black bear or two, get to see a large sloth of them moving across a meadow knowing full well if they sense you, you’re d

Gunslingers in the wild west have been the subject of many memorable video games such as Gun, Custer’s Revenge, Lethal Enforcers II and probably another one or two are in there somewhere. What is generally considered the most celebrated is 2010’s Red Dead Redemption, or Grand Theft Equine as it’s commonly referred. Like one or two other Rockstar titles, Red Dead Redemption was met with near universal acclaim and is still fondly remembered almost a decade later. The upcoming sequel is one of the most anticipated titles of 2018, and with that release just around the corner it seems like a good time to look back on the tale of John Marshton.

One of the more gritty locations in Red Dead Redemption 2 is called the Meteor House. Dubbed so, because everybody inside the house appears to have been utterly disemboweled by a stray meteor. If you’ve got a mind to check out the scene, you can head just West of Brandywine Drop, keeping South of the Abandoned Trading P

While hope may be more abundant in relation to a game within the beloved _ Red Dead _ franchise, there is a case to be made that the trust and optimism in Rockstar’s delivery of the title may be misled, as outlined in u/kentuckythumbpicker’s post on Redd

After a few days John is good enough to start helping around on the ranch like any gunslinger who recently received a near fatal wound would. Before too long John is working with the US Marshalls and some other interesting characters. In the same vein as Grand Theft Auto, John ends up doing odd jobs for these varied characters to help form an alliance for another go at Fort Mercer. This second attempt goes better, except in victory it turns out Williamson is a cowardly bastard who fled to Mexico. This seems bad, but this also means that Mexico is unlocked and border crossing was much easier a little over a century ago.